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avenox-graphics

Builds brand-locked motion graphics with HyperFrames and composites them onto a cut video.

  • #video
  • #motion-graphics
  • #hyperframes
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SKILL.md 107 lines · 4.6 KB
---
name: avenox-graphics
description: >
  Avenox Studio — produce brand-locked motion graphics with HyperFrames and composite them onto a
  cut video. Use when making cutaway/overlay graphics: title cards, diagrams, data-viz, loops,
  lower-thirds, outro. Proven cutaway + composite recipe with gotchas. Triggers: "make graphics",
  "add an animation", "motion graphic", "intro/outro card", "data-viz". Part of avenox-video step 3.
---

# Graphics — HyperFrames cutaways → composite

Brand source of truth: `brand/frame.md`. Define it once, then never deviate
inside a job. (Reference implementation: warm paper `#f3efe4`, ink `#1b1712`,
one golden accent `#e8b23a`, a serif display face + a grotesk UI face, plus a
mascot. Deliberately **anti-AI-slop** — no neon, no gradient mesh, no
glassmorphism, no 3D gloss.)

## Pipeline

1. **Project:** `cd "$STUDIO_JOBS/<job>/graphics" && npx hyperframes init gfx`
   (one-time; installs a headless chromium — slow first run, background it).
2. **One composition per beat** = a standalone `<name>.html`. Reuse the brand
   template below. Each is full-screen 1920×1080 — a **cutaway** (opaque,
   replaces footage) or a transparent **overlay**.
3. **Render serially** (render reads `index.html`):
   ```bash
   for f in *.html; do
     n="${f%.html}"; [ "$n" = index ] && continue
     cp "$f" index.html
     npx hyperframes render -f 60 --resolution landscape -o "renders/$n.mp4"
   done
   ```
4. **Composite** all cutaways onto the cut via ffmpeg, each at its timecode.

## Composition contract (HyperFrames)

- `#root` with `data-composition-id="main" data-start data-duration data-width data-height`.
- Every timed element: `class="clip"` + `data-start data-duration data-track-index`.
- ONE paused GSAP timeline registered:
  `window.__timelines["main"] = gsap.timeline({paused:true})`.
  HyperFrames seeks it per frame, so everything must be **seek-safe**: use
  `fromTo`/`set`, and position every tween on `tl`.
- **Deterministic only** — no `Date.now()`, no `Math.random()`, no runtime
  fetch. Web fonts via `<link>` are fine.
- Render flags: `-f 60`, `--resolution landscape` (1920×1080), `--format mp4`
  (use `mov`/`webm` for alpha overlays).

## Brand template

- Fonts via a single `<link>` to your webfont provider — renders fine in
  headless chrome.
- `html,body{background:<paper>}` + a paper div, radial vignette, and an SVG
  `feTurbulence` grain at `opacity .05` / `mix-blend-mode: multiply`. **Fix the
  turbulence seed** or the grain is nondeterministic and frames will flicker.
- Kicker (grotesk, tracked caps) → title (serif, heavy) → accent underline
  (`scaleX` wipe) → mascot (`assets/mascot.png`).

## Mascot transparency (keying a mascot off an ivory plate)

HSV key — saturated body colors and black ink survive, low-saturation cream
becomes alpha:

```python
import numpy as np
from PIL import Image
im = Image.open(src).convert('RGB')
a  = np.asarray(im) / 255.
mx = a.max(2)
s  = np.where(mx > 1e-6, (mx - a.min(2)) / np.maximum(mx, 1e-6), 0)
bg = (s < 0.22) & (mx > 0.60)
out = np.dstack([np.asarray(im), np.where(bg, 0, 255).astype('uint8')])
img = Image.fromarray(out, 'RGBA')
img.crop(img.getbbox()).save(dst)
```

Tune `0.22` / `0.60` to your plate. Too aggressive and you eat highlights on
the subject.

## Compositing cutaways onto the cut

Per cutaway input:
`[i:v]setpts=PTS+{START}/TB,format=yuv420p[ovi]`, then
`[prev][ovi]overlay=enable='between(t,{START},{END})':eof_action=pass[vi]`.

Keep the base audio (`-map 0:a`). Hardware encode with
`h264_videotoolbox -b:v 18M`.

## Gotchas

- **npx/hyperframes need the SSL cert fix:**
  `export SSL_CERT_FILE=$(python3 -c 'import certifi;print(certifi.where())')`
  (and `REQUESTS_CA_BUNDLE`) or downloads fail.
- `hyperframes init` first run is slow (chromium download) — background it.
- **Blended is the better default.** Prefer animated **overlays on the live
  screen** (lower-thirds, kinetic titles, callouts — rendered transparent as
  `.mov`/`.webm` with `--format mov`) for most beats. Reserve **full-screen
  cutaways** for the intro, outro, and genuine dead zones where the screen
  shows nothing useful. Replacing a screen that has useful content loses
  information — overlay it instead.
- **Placement:** grab the frame at the target timecode (`ffmpeg -ss`), look at
  it, and place graphics in empty safe zones — never over a face or important
  UI. Optional: HyperFrames `remove-background` matting to sit graphics behind
  the subject.
- **Don't over-animate.** Restraint reads as premium; constant motion reads as
  a template.
- Render time scales with frame count — keep cutaways short (5–26s). Long
  sustained pieces get expensive fast.
Explanation

What it does

Builds brand-locked motion graphics with HyperFrames and composites them onto a cut video.

How to use it

This skill is an agent instruction the author wrote for their own workflows. When you make a matching request, Claude follows the steps in the file. If the tools it mentions (e.g. Codex, HyperFrames, mlx-whisper) are not installed in your setup, install them or adapt the instructions first.

How to install

  1. Download or copy the file above.
  2. Save it at ~/.claude/skills/avenox-graphics/SKILL.md (Windows: %USERPROFILE%\.claude\skills\avenox-graphics\SKILL.md).
  3. Restart Claude Code; the skill is picked up automatically.

Heads-up

Read the file end to end before using it, and run it only when you know what the instructions will do on your machine and accounts. The skill was written by avenoxai and is MIT licensed; the license text is behind the license link above.

Content belongs to its original author and is kept here as a personal archive. The source link is preserved.